SITE & GAME RULES

We have 3 catagories of weapons and associated FPS limits for those weapons at SIXMIL Airsoft.

These are catagorised as :

Full Auto capable weapons

MAX 350 FPS

DMR (Locked to single shot)

MAX 425 FPS

Bolt Action Sniper

MAX 500 FPS

SITE FPS AND ROF LIMITS

All weapons must pass our site chronograph testing at the start of each event day, and chronograph testing takes place on the morning of each event prior to the site safety brief.

All players MUST book in at reception prior to taking their weapons to the chrono-stations at the site shooting range for testing, as players not wearing an appropriate wrist band issued to them once they have booked in on site will not be allowed to chrono their weapon/s.

Once a weapon has successfully passed chronograph testing, and falls within the site FPS limits, then it will have a specific ‘tag’ for that event attached to the weapon to identify it has passed a chronograph test, and is able to be used on site both in the game zone and shooting ranges.

All weapons presented to our staff for testing at chrono are tested using the weight of BB the player intends to use in the weapon for that event.

Players MUST be able to tell the staff member the correct weight of ammo loaded in that players weapon magazine so as that an accurate test can be completed. All staff at chronograph stations have highly accurate electronic scales to weigh the players BB ammo if required.

ANY PLAYER WHO MISINFORMS A MEMBER OF STAFF AT THE CHRONOGRAPH STATION OF THE WEIGHT OF BB IN THEIR WEAPON MAGAZINE CAN BE ASKED TO LEAVE SITE WITHOUT REFUND, DUE TO THE SERIOUS HEALTH AND SAFETY RISKS POSED IF A WEAPON IS NOT ACCURATELY TESTED TO COMPLY WITH H&S FPS LIMITS.

MAX FPS limits for each weapon class using specific BB ammo weights

SIDEARMS

All Sidearms, regardless of whether they are semi or full auto capable have a MAX of 350 FPS

RATE OF FIRE (ROF)

We allow a MAXIUM ROF for all weapons of 25 RPS (rounds per second). Our Chronograph stations are also equipped to test ROF as well as FPS. Any weapon with a ROF above 25 RPS will not be allowed to be used within the game zone.

SNIPER & DMR SPECIFIC RULES

  • Players using a Bolt Action Sniper Rifle have a minimum engagement distance to other players (the minimum distance another player MUST be from them in order to shoot your 350-500fps rifle at) of 20 metres.

  • Players using a DMR weapon have a minimum engagement distance of 20 metres.

  • All players using a DMR or Sniper MUST carry with them a secondary weapon (semi-auto pistol or shotgun only) in addition to their DMR or Sniper Rifle.

  • Melee weapons such as rubber knives do not count as a secondary weapon in this instance.

  • Full auto/single shot AEGs and full auto machine pistols are not permitted to be carried by DMR/Snipers in ADDITION to their 350-500fps rifle. A Sniper or Designated Marksman is a specific role, and these rules are in place to encourage players to play that role, and not just carry with them a selection of different weapon classes in game.

SNIPERS - PLEASE NOTE

To use a <500 FPS sniper rifle at SIXMIL Airsoft we ask players to pre-book your sniper place by emailing enquiries@sixmil.com, or by submitting a booking form on the ‘Booking Page’.

This is so we can properly divide players using a <500fps Sniper Rifle evenly bewteen each team when dividing the teams in the morning - pre briefing.

Thank you.

IMPORTANT

Our in-game marshal team also carry portable chronographs with them, and will randomly test players weapons both in game and on the firing range throughout the day. These random chrono tests are the interests of detering and catching any persons who choose to modify their weapon after the initial morning chrono test, in an attempt to increase its FPS/ROF.

Any player found to have a weapon that is firing above the FPS limits during a random or targeted chrono check by marshals throughout the event, that had previously been shown to have passed a chrono test will be considered to have intentionally modified their weapon to increase the FPS after the initial morning test, and will be asked to leave site immediately and without refund.

PYRO RULES

& RESTRICTIONS

IMPORTANT

  • Only approved brands and types of pyrotechnics can be brought onto site, and used during our events.

  • Pyrotechnics can only be handled, purchased and used by persons aged 18 years or over.

  • All pyrotechnics must be used strictly in accordance with the site specific rules on pyrotechnic use (provided during the pre-game mandatory safety brief for all players), and in accordance with the manafacturer guidance.

Below is a quick guide to the types and brands of pyrotechnics and other related items that we allow to be used on site during our events.

This guide will likely cover most of your questions regarding specfic devices of this nature. If you have a device or brand of pyrotechnic that is not listed below, please feel free to email us for clarification as to whether it can be brought on site.

SMOKE GRENADES

ENOLA GAYE.

We allow all commercially available smoke grenade products from Enola Gaye to be used on site within our game zone.

FLASH BANG SMOKE (FBS) / TLFX.

We allow all commercially available smoke grenade products from FBS / TLFX to be used on site within our game zone.

IF YOU WISH TO BRING WITH YOU AND USE ANY OTHER BRAND OR TYPE OF SMOKE GRENADE THAT IS NOT LISTED ABOVE, YOU MUST CHECK WITH THE SITE OPERATOR FIRST BEFORE USING IT ON SITE.

THANK YOU


EXPLOSIVE GRENADES

ENOLA GAYE.

We allow all commercially available explosive grenade products from Enola Gaye to be used on site within our game zone, upto a sound/decibel output of a Mk5 equivilent.

(Mk4/Mk5/Flash1/Flash3/EG67 Ball etc).

FLASH BANG SMOKE (FBS) / TLFX.

We allow all commercially available explosive grenade products from FBS / TLFX to be used on site within our game zone, upto a sound/decibel output of a Mk5 equivilent.

(Mk4/Mk5/M38 Frag/Thermobaric Single-Multi/M38 Ball etc).

We do NOT allow any FBS / TLFX products designed specifically for their security/government sector training supply, such as Mk7 and above devices.

REUSABLE GRENADES.

We allow most commercially available reusable primer devices for the airsoft market (TRMR/Quake/Storm/Dynatex etc) using 209 or 9mm Primers ONLY.

We do NOT allow the use of Shotshell or MagFlash primers on site.

We do NOT allow the use of military and non-commercially available stun/primer/distraction devices.

IF YOU WISH TO BRING WITH YOU AND USE ANY OTHER BRAND OR TYPE OF GRENADE THAT IS NOT LISTED ABOVE, YOU MUST CHECK WITH THE SITE OPERATOR FIRST BEFORE USING IT ON SITE.

THANK YOU


OTHER DEVICES

OTHER PROJECTILE & DISTRACTION DEVICES.

  • We DO allow the use of gas powered ‘MOSCAT’ 40mm shells that fire a ‘cloud’ or ‘cone’ of BB’s towards enemy players.

  • We DO allow mine style devices that operate on PIR trigger only (such as PIR claymore devices)

  • Mine style devices that use any form of trip wire/pressure pad are NOT permitted.

  • Mine devices that use an electronic remote activation switch MAY be used on site but ONLY after receiving approval on the day of the event from the site operator.

  • We DO allow the use of MASTER-Mike gas powered 40mm shells, but with a minimum engagement distance of 10 metres.

  • We do NOT allow the use of 40-Mike gas powered 40mm shells.


SITE RESTRICTIONS

  • The maximum sound/decibel output of any explosive device allowed on site presently is 120 decibels measured at (5 metres from the device).

  • The site has the facility to test pyrotechnic sound/decibel output from a pyrotechnic device with the use of a site approved decibel reader. If a player has a brand of pyrotechnic not listed above we may (circumstances permitting) be able to test the device on site prior to making a decision as to whether we will allow that brand/type of device to be used on site. The sites operators decision on whether a device can be used on site is final.

  • By a general rule, the maximum sound/decibel output of a pyrotechnic device allowed on site currently is that level commonly referred to within the industry as a ‘Mark 5 equivilant bang’.

TAG INNOVATIONS.

We do NOT currently allow the use of any TAG Innovations pyrotechnic products on site, including all of their hand thrown and self propelled explosive grenades. This is due to the sound/decibel output of these devices.

The ONLY exception to this is that we DO currently allow the use of their hand-thrown smoke grenade devices.

Co2 CHARGED GRENADES.

We do NOT currently allow the use of any Co2 charged plastic grenades (Thunder B etc). This is due to the possibility of large solid plastic or metal sections being ejected with force away from the device upon detonation.

SELF-PROPELLED PYRO.

We do NOT currently allow the use of any self-propelled pyrotechnic devices (TAG Rounds/Mortar launchers etc). This is due to the potential risk of these projectile devices striking players with force and causing unnessecery injury.

All pyrotechnics must be HAND THROWN ONLY.

 EYE PROTECTION

Eye protection of the correct ballistic rating and appropriate to Airsoft MUST be worn AT ALL TIMES when in the gaming area and shooting ranges.

In addition we would STRONGLY RECOMMEND that your eye protection is also worn AT ALL TIMES whilst on site, including within the safe zone.

 BASIC SITE RULES

  • No weapons (including sidearms or MOSCAT/grenade launchers) are to have weapon magazines or any form of ammunition in them within the safe zone or any other area of ther site except the game zone. Any player caught with a loaded weapon out side of the game zone or shooting range will be asked to leave site without refund.

  • When returning back into the safe zone from the game zone or shooting range, all weapons MUST have their magazines removed and ‘dry fired’ (fired into the ground with no weapon magazine loaded) 3-4 times before the player can leave the game zone or shooting range and re-enter the safe zone. Magazine removal and dry-firing MUST NOT be done in the safe zone.

  • No ‘dry firing’ of weapons outside of the game zone or firing range is permitted, which includes testing your batteries when setting up in the morning.

  • The minimum age we can accept players on site is 12 years of age.

  • Players aged 12-14 years of age must be booked onto the site in the morning by the parent or guardian, and they must have a parent, guardian or a designated responsible adult remain on site with them, which includes in the game zone (as a player) for the duration of the event.

  • Players aged 15-17 can book themselves on to an event in the morning but must have with them their parental consent form, completed and SIGNED by the parent or guardian. Players of this age group can play on site without a parent, guardian or designated responsible adult remaining on site with them for the event.

  • Please make the marshal team/site manager aware of any medical conditions that may effect you whilst on site as soon as you book in. Please also advise them if you carry any medication on you for that medical condition, and where that medication is kept on your person. (for ease of access in an emergency we advise any persons that carry medication on them on site that they may need, keep that medication in their top left pocket of their top/jacket)

  • Any injuries sustained on site MUST be reported to a member of the marshal team immediately so the appropriate care can be offered, and the injury/accident be recorded as soon as practicible.

  • No food or smoking is allowed within the game zone (designated smoking areas are clearly marked within the safe zone).

  • Illegal drugs or alcohol of any form are not permitted on site, and any person found to be in possession of either, or suspected to be under the influence of either will be asked to leave site IMMEDIATELY without refund, and the Police may be notified.

  • Please keep bad or aggressive language to a minimum. Language considered foul or abusive by staff or customers is not permitted and once warned if you continue to use such language as considered to be foul or abusive then you will be asked to leave site without refund.

  • Marshals and site visitors within the game zone will be wearing brightly coloured yellow or orange hi-visibilty vests. Please do not shoot at, or close to anyone wearing a hi-visibility vest - thank you.

SITE SAFETY BRIEFING

Below is a copy of our site pre-game safety briefing. This is the same briefing that is read out to ALL players at the start of the day before the commencment of the first game.

SIXMIL AIRSOFT PLAYER SAFETY BRIEFING

SITE GENERAL AND GAME RULES

Below is a copy of our site pre-game Site General and Game Rules briefing. This is the same briefing that is read out to ALL players at the start of the day before the commencment of the game if it is their first or second visit to SIXMIL Airsoft.

SITE FORMS

Please find below copies of all the important forms used at SIXMIL Airsoft. These can be downloaded and printed from their respective links.

All the below forms are also available on site every game day at the site reception.

GAME/EVENT WAIVER FORM

(ADULTS)

This form is required from ALL players aged 18 or over to play at our events. This is a general insurance waiver and must be read and completed in full and signed BY THE PLAYER themselves.

PLAYER WAIVER FORM

PARENTAL CONSENT WAIVER FORM

(Players UNDER 18)

This form is required for all players UNDER THE AGE OF 18 (minimum player age is 12 years old at SIXMIL Airsoft). This is a general insurance waiver and must be completed in full and signed BY THE PLAYERS PARENT/GUARDIAN.

PARENTAL CONSENT FORM

SITE MEMBERSHIP

This form is requried by players who wish to apply for site membership at SIXMIL Airsoft. Site membership is £20.00 per year, and once complete this form and payment can be made on site to staff at out shop during any gameday/event.

SITE MEMBERSHIP FORM

UKARA REGISTRATION FORM

This form is required for a player to apply for site UKARA registration and must be completed in full and signed by the player who is applying for membership. UKARA registration is FREE through our site, but certain critiria apply before a player can request UKARA membership (see below).

  • The player must be 18 years of age or older.

  • The player must have attended a MINIMUM of 3 games at our site in NO LESS than 2 months.

  • The player must provide the dates of the events he/she attended at our site to the staff member they present their completed UKARA form too.

  • The player must provide 2 forms of ID along with their completed UKARA form to our member of staff as part of the request (1x official photographic ID - Passport/Drivers Licence etc - and 1x form of ID of proof of address - recent Utility Bill/Phone bill/Bank Statement etc)

For further infomation around UKARA membership please see the ‘UKARA’ page on our website or follow this link : UKARA PAGE

UKARA REGISTRATION FORM

SITE MAP

This is a downloadable copy of our site map. If you wish to download and print this off for your own useage please feel free.

SIXMIL SITE MAP